Aragami Level
(Dark City)
DESCRIPTION
This project was done over a 4 week period. A level designed using the Level Editor of the game Aragami. The game is readily available on steam and is the only way to access and play the level.
Inspiration
Dishonored
Thief
YEAR
2023
GENRE
Stealth, Action
LEVEL DESIGN
Overview
2D Map
The challenge I set for myself with this level was to see if it was plausible to do the opposite of the expected when it comes to stealth.
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Commonly in stealth games being higher up and seeing more is advantageous, the vantage points provide safety.
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For this level I wanted to make it so being higher up and exposed is dangerous but being lower is safer.
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Naturally Aragami revolves around the use of shadows and I wanted to utilise this as much as possible. Making the player value being grounded more than reaching for the highest exposed points all the time.
Commentary of Level
A sped up playthrough of the level plus a commentary of my design decisions